Passages // Interactive Installation
Passages // Interactive Installation
Passages // Interactive Installation
BACKGROUND

Set in the mesmerising Scottish Island of Uist is Taigh Chearsabhagh Heritage and Art Centre. The centre sought to expand its cultural engagement across the Outer Hebrides but faced a fragmented community with limited access for various reasons. In reality, Islanders did not feel that the arts and heritage centre was for them, but rather for Island visitors. While this does not reflect the work of the centre, it certainly represented a perception of it. I spent 3 months on the Island working on this self-initiated project for my Masters' Thesis.

INSTALLATION

A travelling, interactive museum installation, based on an idea of a travelling suitcase of stories prototype used during research to spark conversation with the community. The result was a digital/physical object that democratises storytelling and art exploration. The installation aims to encourage dialogue, preserve local narratives, and bring the museum directly into the community, regardless of geographical and access difficulties on the Island.

YEAR

2017

medium

Wood, NFC, paper, interactive content

collaborator

Taigh Chearsabhagh Heritage and Art Museum

Process highlights

Research & cocreation

  • Met with various members of the Art centre's community, spanning internal staff, artists, educators, and citizens.

  • Gathered diverse perceptions of art, the Centre, and belonging through conversations with the community

  • Created experimental formats; story stations, workshops, and pop-ups in the centre itself as well as cafes and restaurants; exploring collective meaning-making, art, identity, language, culture, and representation.

  • Analysis through art visualisation to surface issues on intergenerational belonging, cultural erosion, and the future of local traditions.

"I worry about the futureof the islands. there are 11 children in Bernay" - islander

Installation

  • Concept is rooted in digital culture theory, networked objects, and participatory museology—framing the object as a cultural interface.

  • Reframed the arts and heritage centre as something mobile, participatory, and community driven beyond the walls of the Centre, past the difficult geography and infrastructure of the Island

  • Highlighting underrepresented voices and invisible communities to contribute their own stories about their place and their heritage through art made about them.

  • Created an installation that can continuously evolve, becoming a living archive that depends on their participation.

The travelling museum and interchangeable pieces representing current exhibtions and work at Taigh Chearsabhagh

Interactive screen experience connecting community and building digital archive through art & play.

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